We’ve been playing with Blender’s fluid simulations this last week. The process is surprisingly straightforward, but can require a LOT of time to calculate if it’s too high resolution. We’llRead More →

We’ve been working on this Mayan Tablet replica for a while now. It was apparently a pretty big find when the original was dug up in Belize two years ago,Read More →

We’ve been working with a team of grad students from SDSU’s Learning Design and Technology dept to build some prefabricated projects to help UCSD instructors employ the DML and itsRead More →

Using Terrain2STL to create this huge 3d terrain map of the American West. We used a program called meshmixxer to cut the model up into 20 smaller tiles and printRead More →

This is so cool, it’s a webapp called Paintschainer which uses a neural net to color in images. Upload your uncolored outline and pop in some color seeds. It’ll expandRead More →

We’ve upgraded our older Makerbot 2s with heated build plates. It turns out the 2 and 2X share almost all hardware, so swapping these out was easy. Print warping wasRead More →