3D Fluid Animations in Blender
We’ve been playing with Blender’s fluid simulations this last week. The process is surprisingly straightforward, but can require a LOT of time to calculate if it’s too high resolution. We’llRead More →
We’ve been playing with Blender’s fluid simulations this last week. The process is surprisingly straightforward, but can require a LOT of time to calculate if it’s too high resolution. We’llRead More →
We’ve been working on this Mayan Tablet replica for a while now. It was apparently a pretty big find when the original was dug up in Belize two years ago,Read More →
It took forever! One of our regulars Spence wanted to make an electric violin for his girlfriend, he found these plans on thingiverse. We’d hoped she could play it quietlyRead More →
We’ve been working with a team of grad students from SDSU’s Learning Design and Technology dept to build some prefabricated projects to help UCSD instructors employ the DML and itsRead More →
We love making 3D models from 2D cartoon characters. It’s a great exercise in thinking 3D. This model is from an episode of Bob’s Burger’s, Louise’s favorite toy. You canRead More →
Using Terrain2STL to create this huge 3d terrain map of the American West. We used a program called meshmixxer to cut the model up into 20 smaller tiles and printRead More →
This is so cool, it’s a webapp called Paintschainer which uses a neural net to color in images. Upload your uncolored outline and pop in some color seeds. It’ll expandRead More →
SIO’s Sandin Lab wanted to display some of their models physically. Using Agisoft they were able to stitch a bunch of images into a really cool looking model. We wereRead More →
We got this really cool new VR app called Gravity Sketch. It lets you build 3D printable models in VR and upload directly to sketchfab. The interface can be aRead More →
We’ve upgraded our older Makerbot 2s with heated build plates. It turns out the 2 and 2X share almost all hardware, so swapping these out was easy. Print warping wasRead More →
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